Modeled and textured huge real-time environments and dinosaurs using 3DStudio Max and in-house tools / world editors

  LAB COMPLEX

Here are a couple of renders of scenes that I created in 3DStudio Max early on during development.
They were used as visual reference for John Williams scoring music.

 

Photoshop sketch of a T-Rex head

 

DINOSAUR PLAIN

Modeled and textured huge real-time environments and dinosaurs

 

Some samples of structures & props built in 3DS Max which populated the environments:

Block House

Operations Center

A/C unit

Porta Potty!

Flood Control Building

Giant Gate

Transformer Array

Geothermal Housing

Mini Computers


 



 

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