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Modeled and textured huge real-time environments and dinosaurs using 3DStudio Max and in-house tools / world editors |
LAB COMPLEX
Here are a couple of renders of scenes that I created in 3DStudio Max early on during development.
They were used as visual reference for John Williams scoring music.
Photoshop sketch of a T-Rex head
DINOSAUR PLAINModeled and textured huge real-time environments and dinosaurs
Some samples of structures & props built in 3DS Max which populated the environments:
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