3D ART

 

Extensive experience using 3d packages to work on game development, including Maya, Softimage and 3DStudio Max.

Here are some samples from recent 3d game projects..


My key work on Tachyon was designing all spacehips, starbases, vehicles, etc.

Also modeled and texture-mapped real-time ships, bases and pilot characters using 3DStudio Max.

Modeled and animated main character for intro cinematic sequence.

STARBASE INTERIORS:

 

 

 

 

 

 

 

DOWNLOAD TACHYON INTRO AVI MOVIE - 27.9 MB

 


 

 

 

Modeled and textured huge real-time environments and dinosaurs using 3DStudio Max and in-house tools / world editors

  LAB COMPLEX

Here are a couple of renders of scenes that I created in 3DStudio Max early on during development.
They were used as visual reference for John Williams scoring music.

 

Photoshop sketch of a T-Rex head

 

DINOSAUR PLAIN

Modeled and textured huge real-time environments and dinosaurs

Some samples of structures & props built in 3DS Max which populated the environments:

Block House

A/C unit

Porta Potty!

Giant Gate

Transformer Array

Geothermal Housing


 

Previous 3D projects included internal PlayStation development at Sony Soho Studios, London



Co-designed storyboards for PlayStation FMV demo and rendered various sequences in Softimage.

One year’s experience on Softimage working on internal PlayStation game projects:
 

Designed 'virtual' environments for CYBERJACK prototype game - a DESCENT style shoot-em-up set in cyberspace. 
Created PlayStation format textures on Photoshop, produced real-time models for Playstation fly-through demo


 


 


Cyber-Sentry'

Co-designed MEAN ARENAS game prototype: 4-player futuristic gladiator beat-em-up 
Designed characters and built texture-mapped, real-time PlayStation figures.

 

Used Alias Power Animator on PORSCHE CHALLENGE racing game. 
Worked on storyboards & early design stages - the open-top cars with animated, visible character. 
Converted CAD model into real-time low polygon model, built and texture-mapped track, buildings, environment etc for US track.

 

 


 

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